#加密货币市场动态 will have an Airdrop for a project called Kyuzo's Friends (code name KO) around 5 PM on November 23.
Let’s first talk about the financing background—this project has received an investment of 11 million USD, with a total token supply of 1 billion pieces. The initial circulating supply accounts for 21.75%, approximately 217 million pieces will directly enter the market.
KO is essentially an AI social game running on the Sui chain, integrated with LINE, a super mainstream social platform in Japan. More importantly, it has obtained the official authorization of the popular Japanese IP "DNAxCAT". The technology partner behind it, Keyorigin, specializes in global IP authorization, joint development, and digital assets.
The project was actually launched in 2024, developed based on the popular IP "Jiu Cang Miao Wo" in Japan and Taiwan. Current data shows that the global user base has surpassed 12 million, with around 2 million monthly active users.
From the perspective of token economics, an initial circulation ratio exceeding 20% is considered a relatively aggressive release pace.
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MemeCurator
· 11-26 05:22
Wait, over 200 million directly released in circulation at the launch? This pace is a bit intense.
KO this project sounds really good, with a user base of 12 million, but is there no fear of dumping with such an aggressive initial release?
The integration of LINE and IP authorization does have potential, but there are already plenty of such games on the Sui chain, so we need to see the subsequent data.
Airdrop on the afternoon of the 23rd, need to follow up on liquidity; I feel like someone will rush to take profits.
How popular is the DNAxCAT IP in Japan? That’s the key, right?
Let’s first see if there are any arrangements for the Large Investors' unlock period; otherwise, it could all be over with just a gust of wind.
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CryptoCrazyGF
· 11-26 01:39
Hey wait, an initial circulation of 21.75% is so aggressive? Directly flooding the market with over 200 million tokens, we need to be careful.
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AmateurDAOWatcher
· 11-25 07:30
Oh dear, an initial circulation of 21.75%? This pace is a bit intense, easy to lead to dumping.
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LINE integration plus Japanese IP authorization, this combination still has some substance.
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12 million users sound good, but only 2 million are really active, this data needs careful benchmarking.
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There are a bunch of game projects on the Sui chain, why should KO stand out?
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Before the Airdrop, take a good look, don't be scared off by that 11 million dollars in financing.
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Japanese IP + AI social games, I feel like I've seen this kind of routine in other projects.
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With 2 million monthly active users but a circulation ratio of 20%, directly dumping into the market, this logic is a bit strange.
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This collaboration with LINE is indeed a plus, the Japanese market is worth targeting.
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The problem is it will be launched in 2024, why is the Airdrop happening now? What were they doing earlier?
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DNAxCAT authorization sounds official, but how much market capitalization does it actually correspond to? Needs some thought.
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BridgeJumper
· 11-23 06:20
Oh no, a 21.75% initial circulation ratio, this release pace is a bit intense, will there be a direct dumping after the Airdrop?
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LucidSleepwalker
· 11-23 06:20
12 million users sounds like a lot, but only 2 million are truly active; this data seems a bit inflated.
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Another project on the Sui chain, why is everyone clustering here lately?
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DNAxCAT authorization sounds good, but I wonder if it can save the situation with over 20% initial circulation.
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The LINE integration is indeed imaginative; the Japanese market is no joke, we’ll see if they can hold it together.
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210 million directly entering the market? This release pace is a bit aggressive, prone to dumping.
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Wait, it’s already 2024 and they are just doing an airdrop now? This timing seems a bit strange.
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The problem is, no matter how many users there are, they need to retain them; 200,000 monthly active users feels just okay.
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IP authorization plus games plus social, this combination looks good, but I’m afraid it’s just a PPT project.
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Will users attracted by Japanese IP really pay for the token?
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With such a high circulation ratio, how can early investors play? I feel like they need to be cautious.
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ShadowStaker
· 11-23 06:17
ngl, 21.75% at TGE is pretty aggressive... that's a lot of sell pressure waiting to happen. sui ecosystem getting crowded anyway
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MergeConflict
· 11-23 06:14
Damn, it's another project backed by Japanese IP, this trap is getting more familiar, but 12 million users is still a noteworthy figure.
The initial release of 21.75% is a bit aggressive; we'll have to see how they manage to hold the price later.
The LINE ecosystem indeed has a solid base, but I'm not sure if KO can really retain users or if it's just another wave of speculation.
The authorization for DNAxCAT feels like the biggest highlight; endorsement from a major Japanese company carries weight.
Buying before the Airdrop or after the Airdrop, each has its own traps.
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ChainDoctor
· 11-23 06:09
Oh no, it’s another Japanese IP uncle, and this time they even partnered with LINE... Is data from 12 million users reliable?
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21.75% hits the market at launch, that’s a pretty aggressive release schedule—watch out for dumping.
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I’d like to see how the DNAxCAT license plays out, but honestly, all Sui ecosystem gaming projects are a bit questionable right now.
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Wait, Jiuzang Meow Nest? This IP is pretty hyped on Xiaohongshu, but usually in crypto, the people left holding the bag... What do you all think?
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$11 million in funding sounds decent, but compared to other AI social games, it’s really not that competitive.
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Another airdrop—got your wallet ready to cover gas fees? I know this drill too well.
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LINE definitely brings real traffic, but the big question is whether the token and game can really work well together—that’s the key.
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pumpamentalist
· 11-23 05:58
Hmm... 21.75% initial circulating supply, that's a pretty aggressive pace. Isn't it easy for the price to dump?
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LINE integration + Japanese IP licensing, that's quite a combo, but are the 12 million users still just a vanity metric?
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Another Sui chain, another AI social game—so many of these out there, feels like the same old playbook.
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Wait, the project is launching in 2024 and there's still an airdrop? Isn't it a bit late to get involved now?
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DNAxCAT licensing sounds impressive, but haven't plenty of crypto projects flopped after trying to leverage big IPs?
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$11 million in funding for a 1 billion token supply—I still don't get the valuation logic. How did they calculate it?
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2 million monthly active users but releasing so much circulating supply, that's honestly pretty risky.
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Keyorigin does have a bit of a name in IP, but that doesn't mean this project is solid.
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Cat den + cat IP + another AI social game—is there real demand here or is it just going to flop?
#加密货币市场动态 will have an Airdrop for a project called Kyuzo's Friends (code name KO) around 5 PM on November 23.
Let’s first talk about the financing background—this project has received an investment of 11 million USD, with a total token supply of 1 billion pieces. The initial circulating supply accounts for 21.75%, approximately 217 million pieces will directly enter the market.
KO is essentially an AI social game running on the Sui chain, integrated with LINE, a super mainstream social platform in Japan. More importantly, it has obtained the official authorization of the popular Japanese IP "DNAxCAT". The technology partner behind it, Keyorigin, specializes in global IP authorization, joint development, and digital assets.
The project was actually launched in 2024, developed based on the popular IP "Jiu Cang Miao Wo" in Japan and Taiwan. Current data shows that the global user base has surpassed 12 million, with around 2 million monthly active users.
From the perspective of token economics, an initial circulation ratio exceeding 20% is considered a relatively aggressive release pace.