There are plenty of projects in the market chasing trends, but very few can truly understand and implement the elements of practical application scenarios, high incentive pools, Token deflation mechanisms, and long term ecological construction. Recently, I noticed a few projects trying this combination approach—not just speculating on concepts, but attempting to build a self-driven economic model. Landing applications solve user retention issues, reward pools attract early participants, deflation controls supply pressure, and ecological planning determines the ceiling. Theoretically, it makes sense; it just depends on whether the execution can keep up.
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GasFeeAssassin
· 11-28 17:21
Wow, if this trap combination can really be executed, it would be worth watching, but for now, it's mostly just a pipe dream.
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GameFiCritic
· 11-28 16:54
Speaking of which, it's really hard to see so many projects talking big, and when you check the Token model, you just want to throw up. Only a few dare to put in effort across the board in terms of application, incentives, deflation, and ecology; I can count them on my fingers.
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JustHereForAirdrops
· 11-26 02:51
To be honest, most projects are still just talk on paper, and very few have truly managed to close this trap logic loop.
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probably_nothing_anon
· 11-26 02:37
You're right, but those who can truly make it to the end are still those who are not afraid to spend money on building the ecosystem. Most projects start point shaving when it comes to deflation.
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OnchainDetectiveBing
· 11-26 02:26
You are right, many projects nowadays are just empty talk, and very few can actually create a closed-loop economic model.
There are plenty of projects in the market chasing trends, but very few can truly understand and implement the elements of practical application scenarios, high incentive pools, Token deflation mechanisms, and long term ecological construction. Recently, I noticed a few projects trying this combination approach—not just speculating on concepts, but attempting to build a self-driven economic model. Landing applications solve user retention issues, reward pools attract early participants, deflation controls supply pressure, and ecological planning determines the ceiling. Theoretically, it makes sense; it just depends on whether the execution can keep up.