Sony's latest patent filing reveals an interesting approach to AI-assisted gaming: an in-game "AI Ghost" system that offers two distinct modes. First, it can function as a guide—watching and demonstrating optimal strategies to help players progress on their own. Second, there's a hands-off mode where the AI literally takes control of your character to push you past difficult sections. It's a fascinating take on balancing challenge with accessibility. The dual-mode design raises questions about player agency and how AI companions might shape future gaming experiences. Whether this becomes a standard feature or remains experimental, it signals how seriously major studios are exploring AI integration into core gameplay mechanics.
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NightAirdropper
· 01-08 17:02
Sony's AI ghost system this time feels like it's just helping amateur players realize their dreams, haha
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PoolJumper
· 01-06 17:51
Speaking of Sony's AI Ghost System, it feels like it's just a backdoor for novice players.
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GasFeeWhisperer
· 01-06 17:51
AI automatic clearance? Sony, are you trying to make players unemployed? Haha
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MetaverseLandlord
· 01-06 17:45
NGL, Sony's AI ghost system this time is pretty interesting, but letting AI directly control the characters... is this still considered playing a game?
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SerLiquidated
· 01-06 17:44
This AI ghost system sounds good, but can it really solve the dilemma of clumsy players?
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ZkSnarker
· 01-06 17:39
honestly the "ai ghost" framing is doing some heavy lifting here... like technically you're just letting the game play itself at that point. imagine if we applied zero knowledge proofs to player agency—"prove you beat this without telling us how" lmao. anyway sony's basically admitting difficulty scaling is still unsolved after three decades, which is kinda wild
Sony's latest patent filing reveals an interesting approach to AI-assisted gaming: an in-game "AI Ghost" system that offers two distinct modes. First, it can function as a guide—watching and demonstrating optimal strategies to help players progress on their own. Second, there's a hands-off mode where the AI literally takes control of your character to push you past difficult sections. It's a fascinating take on balancing challenge with accessibility. The dual-mode design raises questions about player agency and how AI companions might shape future gaming experiences. Whether this becomes a standard feature or remains experimental, it signals how seriously major studios are exploring AI integration into core gameplay mechanics.