Big shift in how Steam handles AI disclosure. The platform just relaxed its stance on developer transparency around AI-tools used during production. Here's the catch though: devs still can't hide whether they actually generated game content with AI or if the game uses AI to create content on the fly during gameplay. So it's not a free pass to go silent. The nuance matters here—Steam's drawing a line between what happens behind the scenes during development versus what players experience in the actual game. The policy acknowledges that modern game creation involves various tools and processes, but when AI touches what reaches players, that's where transparency kicks in. This reflects how the industry's grappling with AI integration across different phases of game development. Whether this approach sticks or evolves will probably influence how other platforms handle similar situations.

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TokenomicsTinfoilHatvip
· 3h ago
Basically, Steam's move is to give developers some breathing room, but transparency is needed on the players' side—an intelligent compromise.
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LiquidatedDreamsvip
· 3h ago
Basically, Steam is balancing things out. Developers can slack off, but they can't sneak around, and what players experience still has to be honestly disclosed.
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Layer2Observervip
· 3h ago
Wait, this policy is actually quite clever. During the development phase, there's no need to disclose all the tools used, but AI content that players can perceive must be clearly explained — this is the right boundary.
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LightningClickervip
· 3h ago
To be honest, this policy is quite thoughtful... Who cares what tools are used behind the scenes, as long as the final product that players see is genuine, transparency is essential.
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BlockchainTherapistvip
· 3h ago
This policy is quite interesting. Developers can finally breathe a sigh of relief, but the player experience still needs to be honestly addressed. Basically, it's okay to use AI in the backend, but in the game, honesty is required. This logic is still fair.
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