The cloud gaming experience where the button takes half a second to jump back up is simply more frustrating than an alarm clock on Monday morning.\n\nYOM @YOM_Official This group's actions are essentially rewriting the rules of physical distance.\n\nIn the past, we believed that the massive data centers buried in air-conditioned rooms were more stable the bigger they were. But YOM has turned this logic upside down: computing power shouldn't be locked in towers like a princess; it should be like cobblestones laid along the roadside.\n\nThis reminds me of the network construction logic in "Snow Crash," where true power lies not in who owns the biggest servers, but in who is closest to the user. YOM calls this the "Proximity Law".\n\nIn this network, there are no gatekeepers. Your idle 4090, the graphics card in the neighboring internet cafe—all can become part of the infrastructure.\n\nTraditional giants are still desperately building data centers, trying to fight physical laws with fiber optics. YOM has directly launched "Capillary Computing"—allowing game streams to be transmitted directly from nodes just a few hundred meters away from you. Once physical distance is shortened, this monster of latency is naturally strangled.\n\nThe future winners won't be those hoarding computing power, but those who can most efficiently organize the scattered fragments of computing power among the people.\n\nIn this computing market with no barriers to entry, the only thing that matters is execution.\n\nCloud gaming should have already embraced a new way of life.
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The cloud gaming experience where the button takes half a second to jump back up is simply more frustrating than an alarm clock on Monday morning.\n\nYOM @YOM_Official This group's actions are essentially rewriting the rules of physical distance.\n\nIn the past, we believed that the massive data centers buried in air-conditioned rooms were more stable the bigger they were. But YOM has turned this logic upside down: computing power shouldn't be locked in towers like a princess; it should be like cobblestones laid along the roadside.\n\nThis reminds me of the network construction logic in "Snow Crash," where true power lies not in who owns the biggest servers, but in who is closest to the user. YOM calls this the "Proximity Law".\n\nIn this network, there are no gatekeepers. Your idle 4090, the graphics card in the neighboring internet cafe—all can become part of the infrastructure.\n\nTraditional giants are still desperately building data centers, trying to fight physical laws with fiber optics. YOM has directly launched "Capillary Computing"—allowing game streams to be transmitted directly from nodes just a few hundred meters away from you. Once physical distance is shortened, this monster of latency is naturally strangled.\n\nThe future winners won't be those hoarding computing power, but those who can most efficiently organize the scattered fragments of computing power among the people.\n\nIn this computing market with no barriers to entry, the only thing that matters is execution.\n\nCloud gaming should have already embraced a new way of life.